Badges system


  • Global Moderator

    1. Rainbow Badge
    Additional 250$ at start of the round (Grass Type)

    2. Soul Badge
    Additional 5 HP at start of the round (Poison Type)

    3. Volcano Badge
    Chance for a molotov at start of the round (Fire Type)

    4. Cascade
    Additional 10 armor at start of the round (Water Type)

    5. Hive Badge
    Additional 5 HP at start of the round (Bug Type)

    6. Plain Badge
    Chance for a random potion at start of the round (Normal Type)

    7. Thunder Badge
    Chance for a speed vitamin (Carbos) at start of the round (Electric Type)

    8. Earth Badge
    Additional 5 HP at start of the round (Ground Type)

    9. Zephyr Badge
    Chance for a random ball at start of the round (Flying Type)

    10. Mind Badge
    Chance for a smoke grenade at start of the round (Fairy Type)

    11. Storm Badge
    Chance for an attack or defense vitamin (Protein/Iron) at start of the round (Fighting Type)

    12. Marsh Badge
    Chance for a SSG at start of the round (Psychic Type)

    13. Glacier Badge
    Chance for a flash grenade at start of the round (Ice Type)

    14. Boulder Badge
    Additional 5 HP at start of the round (Rock Type)

    15. Fog Badge
    Chance for a random evolution stone at start of the round (Ghost Type)

    16. Rising Badge
    Additional 1 to 5 exp points at start of the round (Dragon Type)

    17. Relic Badge
    Chance for a Rare Candy at start of the round (Dark Type)

    18. Mineral Badge
    Additional 10 armor at start of the round (Steel Type)


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